Goodkind,
Humanizing Communication

Goodkind is a Canadian startup (YC W20) that humanized digital communication through 1:1 video messaging. I helped them designing their second iteration that allowed to pivot into the EdTech space. The product was acquired by Niche in 2025.

Goodkind,
Humanizing Communication

Goodkind is a Canadian startup (YC W20) that humanized digital communication through 1:1 video messaging. I helped them designing their second iteration that allowed to pivot into the EdTech space. The product was acquired by Niche in 2025.

Project Time Frame

Project Time Frame

Feb 2021 - Oct 2021

Feb 2021 - Oct 2021

My Role

My Role

Senior Product Designer

Senior Product Designer

Tool Stack

Tool Stack

Challenge

The primary goal in Version 2.0 was figuring out the complexity of the video production lifecycle, which involved three distinct user personas: the Administrator managing the campaign, the Storyteller responsible for recording authentic content, and the End User receiving the message. My task was to map these use cases into a cohesive ecosystem. I had to design different journeys that allowed admins to assign tasks while ensuring storytellers had a simplified mobile experience to record and upload videos.

Process

1

1

1

Understand

With remote stakeholder sessions, we aligned on the most relevant business goals for the MVP. I then conduct a features benchmark to find opportunities while addressing industry gaps.

2

2

2

Define

We mapped the user journeys to ensure the flow is logical for every actor. This stage is about building a cohesive foundation that supports both the product’s core functionality and its future growth.

3

3

3

Prototype

Co-design sessions helped us explore multiple ideas quickly. These insights then evolve into high-fidelity mockups and prototypes, allowing us to refine the design before any code is written.

4

4

4

Hand-Off

To ensure a smooth build, we hold regular dev meetings to deliver the components library. This step helped the engineering team implement the design with technical consistency.

Prototype

Wireframes

Prototype

High Fidelity Mockups

Hand-Off

UI Kit

Results

  • 3.5x Engagement: The redesigned interface helped schools reach students much more effectively than traditional email.

  • 38% Yield Increase: The smoother "Storyteller" workflow contributed to a significant lift in student enrollment for our partners.

  • Successful Acquisition: The design foundation of Version 2.0 supported the company's growth to 3,000+ schools and its successful exit.

Engagement

3.5x

Yield Increase

38%

Schools Served

3K+